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	<title>.:.The Resisty.:. &#187; Reviews</title>
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		<title>Shin Megami Tensei: Persona 3</title>
		<link>http://www.theresisty.com/archives/462</link>
		<comments>http://www.theresisty.com/archives/462#comments</comments>
		<pubDate>Wed, 25 Feb 2009 06:56:41 +0000</pubDate>
		<dc:creator>lyon kontis</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[giant fighting robots]]></category>
		<category><![CDATA[j-pop]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Persona]]></category>
		<category><![CDATA[Persona 3]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Shin Megami Tensei]]></category>

		<guid isPermaLink="false">http://www.theresisty.com/?p=462</guid>
		<description><![CDATA[



 
Recently I managed to get a hold of a game I&#8217;ve been wanting to play for a while now, and that game would be, if you couldn&#8217;t already tell by the title of this article, Shin Megami Tensei: Persona 3. It may feel like we&#8217;re taking a step back here by reviewing a PS2 [...]]]></description>
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<p style="text-align: left;"><img class="aligncenter size-large wp-image-466" src="http://www.theresisty.com/wp-content/uploads/2009/02/shin-megami-tensei-persona-3-1541-1024x640.jpg" alt="shin-megami-tensei-persona-3-1541" width="614" height="384" /></p>
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<p>Recently I managed to get a hold of a game I&#8217;ve been wanting to play for a while now, and that game would be, if you couldn&#8217;t already tell by the title of this article, Shin Megami Tensei: Persona 3. It may feel like we&#8217;re taking a step back here by reviewing a PS2 game, but despite being last-gen the PS2 still has a few gems left to be discovered; Persona 3 being one of these.</p>
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<p>Persona 3 is a classic Japanese RPG set in a modern day Japanese city. You start the game as the unnamed, blue-haired exchange student (The Main Character, or MC for short), making your way across the city to your new High School dorm. Along the way, some really freaky shit starts to go down right from the get-go. At the stroke of midnight, everything goes black. You slowly regain your vision only to realize that the streets and buildings are covered in blood and that the busy Japanese night-life has been replaced by a plethora of coffins.
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<p style="text-align: center;"><img class="size-full wp-image-463 aligncenter" src="http://www.theresisty.com/wp-content/uploads/2009/02/coffins.jpg" alt="Totally not suspicious, at least not in Japan" width="443" height="265" />Totally not suspicious, at least not in Japan.</p>
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<p>Being the level-headed MC that you are, you quickly shrug it off and believe it must be your tired mind playing tricks with you. Soon, you arrive at your dorm, greeted by a strange boy who takes your name down on some strange &#8220;contract&#8221;, and then quickly disappears into the thick darkness of the dorm. New voices grab your attention; it&#8217;s your fellow dormmates, Yukari Takeba and Mitsuru Kirijo. That&#8217;s right, it&#8217;s a co-ed dorm. BOO-FUCKING-YEAH. You exchange a few introductions and quickly set yourself up for a good night&#8217;s sleep.</p>
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<p>The next couple of days are your standard &#8220;get to know your way around&#8221; days where you have your first few classes as a Junior at Gekkoukan High. The real action begins on the midnight of your first full moon. You&#8217;re sleeping soundly in your room, when all of a sudden you awaken to what sounds like fighting coming from downstairs. Yukari knocks on your door and tells you to come with her, and, strangely enough, gives you sword as protection. Protection against what, you ask? Your question is soon answered, for as you reach the roof of the dorm, a giant, amorphous mass of pitch-black claws and daggers climbs its way to you and Yukari. As if this wasn&#8217;t strange enough, Yukari takes out what appears to be a pistol and points it&#8230;at her own head?</p>
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<p style="text-align: center;"><span style="font-style: italic; font-size: x-small;"><img class="aligncenter size-full wp-image-474" src="http://www.theresisty.com/wp-content/uploads/2009/02/evoker-persona-3.jpg" alt="evoker-persona-3" width="380" height="213" />It&#8217;s called an &#8220;Evoker&#8221; in game, although it never explains why it&#8217;s a gun.</span></p>
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<p>She attempts to pull the trigger, yet hesitates, and has the gun knocked out of her grips. A voice calls out to you, and, as if on instinct, you pick up the gun and put it to your temple. One pull of the trigger and&#8230;BANG! Your mind shatters and something is let loose. This something is what is referred to as a &#8220;Persona&#8221;.</p>
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<p>Then begins the standard tutorial segment of the game. Learning your way around Persona 3&#8217;s battle system is about as easy as any other turn-based RPG. You&#8217;ve got your HP/MP, attack, magic (using your Persona), wait, but you also have the ability to change Personas mid-battle, an ability that&#8217;s completely unique to the MC. Eventually you learn that these creatures you fight, called shadows, come out during a special time of day called The Dark Hour. This hour which exists between days can only be experienced by those with the power to wield personas whilst most normal humans become &#8220;transmogged&#8221; into stone coffins and are completely unaware of its existence. Anyone else unfortunate enough to be caught in The Dark Hour becomes prey for the shadows, having their minds devoured and going into a trance-like state called Apathy Syndrome. You also learn that your dormmates also use personas and are part of a &#8220;school club&#8221; called SEES, their sole purpose being to discover the reason behind the Dark Hour&#8217;s existence. This is where the MC comes in; now that you&#8217;ve come along, SEES now has enough manpower to begin exploring Tartarus, a giant tower that appears in Gekkoukan High&#8217;s place during The Dark Hour. Because of your unique abilities, you are chosen to lead your group of persona-users to the top of Tartarus, hoping to find some answers along the way.</p>
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<div style="text-align: center;"><span style="font-style: italic; font-size: x-small;"><img class="aligncenter size-full wp-image-467" src="http://www.theresisty.com/wp-content/uploads/2009/02/tartarus.jpg" alt="tartarus" width="469" height="704" />Once again, a common occurrence in Japan aside from giant fighting robots. </span></div>
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<p>Phew, now that most of the preliminary summary  is out of the way, we can move onto the gameplay. Like I mentioned earlier, battle is pretty standard for an RPG: Attack, use magic, exploit weaknesses, etc. One of the few major spins on battle is that every critical attack or exploited weakness will &#8216;knock down&#8217; its target and grant the attacker an extra turn. If you can manage to knock down all enemies on the field, you have the opportunity to trade your borrowed time for an All-Out Attack, where your party members essentially gang-rape all of the foes for a substantial amount of damage. Another interesting part about battle is that the only character you have control over is yourself. The rest are controlled by AI, but you can use a Tactics command to change how they go about battle so it&#8217;s not completely out of your hands. This being said, the independent AI is pretty good, seeing as how they&#8217;ll exploit a weakness if they know it, not use certain attacks if they&#8217;re ineffective, and heal when necessary.</p>
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<p>The main powerhouses of the game are known as Personas, which are explained as a person&#8217;s &#8216;other face&#8217; or a manifestation of one&#8217;s personality. The MC is the only person with the ability to fuse and hold multiple personas (160+ can be made, 12 max at a time depending on level) which take the form of tarot cards when inside The Velvet Room, a strange place inhabited by a long-nosed man named Igor and his assitant, Elizabeth.</p>
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<p style="text-align: center;"><span style="font-style: italic; font-size: x-small;">It&#8217;s called the Velvet Room for a reason. </span></p>
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<p>Here you can fuse personas that you&#8217;ve collected in battle in order to create new, higher-leveled personas, although you can only create personas relative to your own level. Along with the personas is a system call Social Links, which chronicle your relationships with classmates, friends, and even girlfriends, and each Social Link corresponds with a certain arcana, or group, of personas. For example, if you make a social link of the Chariot arcana, every time you make a persona of that arcana they&#8217;ll gain experience, often instantly leveling them up. Also, a persona&#8217;s stats are also the stats of the player, so a more strength-oriented persona will increase the power of physical attacks and skills (uses up HP instead of MP).</p>
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<div style="text-align: center;"><span style="font-style: italic; font-size: x-small;"><img class="aligncenter size-full wp-image-464" src="http://www.theresisty.com/wp-content/uploads/2009/02/persona3pic1.jpg" alt="persona3pic1" width="504" height="336" />Your equipped persona levels up independently from you, so be sure to choose wisely. </span></div>
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<p>Outside of The Dark Hour, you and the rest of your teammates are still high school students, so Monday through Saturday equals classtime. During class, you&#8217;re fed an occasional random piece of trivia which has absolutely no relevence to the overall plot, yet should be kept in mind because these are used later on mid-terms and finals which you&#8217;ll need to do well on if you want to establish some new social links. Afterschool, you have to opportunity to hang out with people and establish Social Links, go shopping, or increase your traits (academics, charm, courage) which will help you gain more powerful Social Links later on. Doing most of this, other than shopping, will take up that block of the day and you&#8217;ll end up back at the dorm during the evening. During this time, you can decide whether or not to explore Tartarus, or just spend the rest of the evening at the mall before bed.</p>
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<p>In all, Persona 3 has a very good system of combat with an innovative twist utilizing the persona fusion system. Although where you can fight is limited, Tartarus has 260+ floors, which should keep you occupied for a while, and the sheer variety of personas can keep you playing just to see what you can make, that can range from simple mythological creatures and figures to major deities such as Satan or Odin. Where I feel this game truly shines is it&#8217;s ability to put you in the MC&#8217;s shoes. Sure, you may not be an evil banishing persona-user in real life, but the quirkiness and depth of the characters you meet outside of battle feels almost real. However, Persona 3&#8217;s major downfall has to be its music. The music itself isn&#8217;t really issue, but really how often you have to listen to it. Outside of The Dark Hour, everywhere you go you have to the same j-pop songs over, and over, and over again, lyrics and all. It wouldn&#8217;t be as bad if places that you visit often just have some looping instrumental track, but this shit really grates over time if you&#8217;re not used to it. Also, I forgot to mention that if the MC dies in battle, it&#8217;s automatically a game over.</p>
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<p>Overall I give Persona 3 9/10, a definite must-buy for any RPG buff with its enticing story and excellent character development. However, I suggest you bring your iPod lest you be ear-raped vigorously by annoying J-pop music that doesn&#8217;t know it&#8217;s place.</p>
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<p><em>~Lyon~</em></p>
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			<wfw:commentRss>http://www.theresisty.com/archives/462/feed</wfw:commentRss>
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		<title>Review #1: Fallout 3</title>
		<link>http://www.theresisty.com/archives/274</link>
		<comments>http://www.theresisty.com/archives/274#comments</comments>
		<pubDate>Wed, 21 Jan 2009 23:01:26 +0000</pubDate>
		<dc:creator>lyon kontis</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3]]></category>
		<category><![CDATA[Brian]]></category>
		<category><![CDATA[Fallout]]></category>
		<category><![CDATA[fucking awesome]]></category>
		<category><![CDATA[game review]]></category>
		<category><![CDATA[Lyon]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Vault 101]]></category>
		<category><![CDATA[wasteland]]></category>

		<guid isPermaLink="false">http://www.theresisty.com/?p=274</guid>
		<description><![CDATA[



For my first review, I&#8217;m going to be dismantling Fallout 3 to see what exactly makes it so radioactively delicious. I&#8217;d like to start by saying this game has to be one of the best games I&#8217;ve ever played, due to the massive amount of content crammed into an equally massive post-apocalyptic wasteland. Who knew [...]]]></description>
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<p style="text-align: left;">For my first review, I&#8217;m going to be dismantling Fallout 3 to see what exactly makes it so radioactively delicious. I&#8217;d like to start by saying this game has to be one of the best games I&#8217;ve ever played, due to the massive amount of content crammed into an equally massive post-apocalyptic wasteland. Who knew rolling around in the atomic wastes of Washington D.C. could be enthralling?</p>
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<p style="text-align: left;">To those of you not familiar with the Fallout franchise, Fallout 3, developed by Bethesda Softworks,  takes place in the year 2277, exactly 200 years after the world was ravaged by nuclear war. The game itself begins 19 years earlier where the player, later referred to as &#8220;The Lone Wanderer&#8221; by Wastelanders, is being born into an underground bomb shelter known as Vault 101. It is here where fans of Bethesda&#8217;s previous games such as The Elder Scrolls IV: Oblivion will immediately be familiarized with the character creation mechanics; you choose your sex, name, race, and facial features. Shortly thereafter, you&#8217;re take through each stage of childhood, determining your SPECIAL (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck), your skills, and how to effectively use your Pip-Boy 3000, the interface which lists your stats, items, quests, etc. Your time in Vault 101 is quickly interrupted, however, by your father&#8217;s disappearance, and you must leave the safety of the Vault and venture into the harsh Capital Wasteland in search of your father.</p>
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<div style="text-align: center;"><span style="font-style: italic; font-size: x-small;">Exactly how an atomic war-torn country should look like.</span></div>
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<p>Alright, I&#8217;ll admit it&#8217;s not that enticing of a plot device just to &#8220;look for your father&#8221;, but it&#8217;s safe to say that this won&#8217;t be taking up most of your time in the scenic ruins of what used to be D.C.. One of the first wasteland settlements you end up exploring is a town named Megaton, named for the massive unexploded atomic bomb in it&#8217;s center. Here you&#8217;re faced with your first moral dilemma; the towns sheriff want you to disarm the bomb, while a shady-looking contact would rather have you rig it to explode. Now what other game gives you the option to wipe out a town with an atomic bomb the size of a house?</p>
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<div style="text-align: center;"><span style="font-style: italic; font-size: xx-small;">WHAT THE FUUUUUU-</span></div>
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<p>Granted there are pros and cons to each decision, each granting karma (or taking it away, depending on what you do) and these choice can affect anything to how NPCs interact with you, different dialogue options, and a lot more. In fact, almost everything about your character influences the game in some way, making each playthrough unique.</p>
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<p>Now onto the gaming mechanics. You can play Fallout 3 two different ways; FPS style point and shoot which can make for some epically bloody gunfights, or by utilizing the VATS targeting system, transforming battle into a turn-based system where you can strategically choose which body parts to attack, all of which affect the mobility of the target.</p>
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I suggest going for his ugly face</span> .</div>
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<p>Or if you don&#8217;t like any of that, you can just as easily bludgeon everything to death with a tire iron. When you level up, you have the opportunity to add onto your skills, once again very similar to Oblivion, and choose from a large number of Perks. These Perks can range from simple stat boosts to different dialogue options when talking to NPCs. The infamous Bloody Mess perk makes for hours of flesh-rending fun!</p>
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<span style="font-style: italic; font-size: x-small;">So satisfying</span>.</div>
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<p>However, you can only take one perk per level, and with the level cap being 20 it&#8217;s best to choose wisely.</p>
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<p>As amazing as Fallout 3 is, that doesn&#8217;t exempt it from being imperfect in some ways. Just like it&#8217;s spiritual cousin, ESIV, it suffers from the occasional unpatched bug, such as getting stuck, followers inadvertently killing themselves or disappearing, or preventing you from successfully completing a quest. As fun as it can be later on, the FPS aspect can be a pain early on with accuracy being based on stats and not how well you can aim (the tiny crosshair doesn&#8217;t help much either), effectively forcing you to use VATS in some situations. The 20 level cap is disappointing, but the cap will supposedly be increased with the release of expansions and downloadable content. Also, unlike ESIV, there&#8217;s no way to continue playing the game after you&#8217;ve beaten it (and the ending is less satisfying anyway), forcing you to save beforehand if you wish to comb through the Wasteland some more, although this is also going to be fixed with the release of expansions.</p>
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<div style="text-align: center;"><img style="width: 431px; height: 231px;" src="http://images2.wikia.nocookie.net/fallout/images//d/d6/Anchorage_Gauss.jpg" alt="" /><br />
<span style="font-size: x-small;"><span style="font-style: italic;">Pic from upcoming Operation Anchorage expansion.</span></span></div>
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<p>I&#8217;ve always been a huge fan of &#8220;create your own adventure&#8221; games, and Fallout 3 delivers just that in an almost flawless manner. In all, Fallout 3 is a 10/10 for being one of the few games to deliver such a unique free-for-all gaming experience. From destroying super mutants to enslaving people for profit, or just kill everything that moves, there&#8217;s limitless potential in the Capital Wastes. Even if you&#8217;re a hardcore fan on Fallout 1 and 2 and you think 3&#8217;s switch from isometric RPGs is heresy, you&#8217;d be an idiot to not give it a try at least.</p>
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<p>Well, that wraps up my review of Fallout 3. <span style="font-style: italic;">Until next time, this is Three Dog, OOOOOWWWWWWWWWWWWW! We&#8217;re a radio-free Wasteland and we&#8217;re here&#8230;for YOU!<br />
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<p><em>~Lyon</em></p>
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		<title>&#8216;Twilight&#8217; and &#8216;Death Magnetic&#8217;</title>
		<link>http://www.theresisty.com/archives/3</link>
		<comments>http://www.theresisty.com/archives/3#comments</comments>
		<pubDate>Wed, 24 Dec 2008 08:32:06 +0000</pubDate>
		<dc:creator>Voltage</dc:creator>
				<category><![CDATA[Rants n' Fucking Rants]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.theresisty.com/?p=3</guid>
		<description><![CDATA[You may completely disagree with me, and I assure you, I do mean wholeheartedly what I'm gonna say. No, this isn't fucking "Twilight" wholeheartedly, which would mean that the message actually has meaning, rather than that trashy, piece-of-shit pop culture meaning Twilight has.]]></description>
			<content:encoded><![CDATA[<p>Among other things, we have two forms of media magnetic attraction: The endearing label of disgust for tasteless, emotionless kawaii teenage girls with about as much pep as four cans of Amp stuck into a 5-hour energy drink, meant to be a serious, bullshit vampire love story, and we have a shitty album by a once considered amazing metal band, Metallica.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.theresisty.com/images/Images.jpg" alt="Holy fuck. You don't wanna see this anyway." /></p>
<p> </p>
<h5 style="text-align: center;">When you can live forever, what do you live for? Oh, sure as hell not this piece of fucking trash.</h5>
<p>Don&#8217;t get me wrong, it SEEMS like it&#8217;d be an interesting movie if it wasn&#8217;t such a load of crock. It&#8217;s got a lot of neo-teeny boppy bullshit that can be emotionally moving to an elephant with OCD. What kind of fucking idiot likes these &#8216;artistic&#8217; movies? If you want an artistic movie with meaning, watch the last half of &#8216;300,&#8217; or maybe even go so far to critically analyze &#8216;Little Miss Sunshine&#8217; for references of Communist behavior. They&#8217;ve got actual feeling to them.</p>
<p>Something amiss in Twilight is the ability to captivate its watcher with an emotional revelation that is relevant to the movie, and give a motive or moral at the end of the story.</p>
<p>I suppose every 13 year old girl gives relationships a tasteless bound for glory after dumping a guy she has dated for 3 days; it&#8217;s pretty usual. Oh, and the fact it&#8217;s a &#8220;different kind of guy who just so happens to be a vampire,&#8221; I guess that makes all the more worthwhile difference.</p>
<h2>FUCK TWILIGHT.</h2>
<p>By the way, I haven&#8217;t even watched Twilight. The heavy commercialism and almost pathetic commercials I&#8217;ve watched on television and Myspace was almost enough to make me throw up my lunch.</p>
<p>Part two: Death Magnetic! And why it <strong>SUCKS</strong>!</p>
<p>You may completely disagree with me, and I assure you, I do mean wholeheartedly what I&#8217;m gonna say. No, this isn&#8217;t fucking &#8220;Twilight&#8221; wholeheartedly, which means that the message actually has meaning.</p>
<p style="text-align: center;"><img class="size-medium wp-image-4 aligncenter" title="death-magnetic" src="http://www.theresisty.com/wp-content/uploads/2008/12/death-magnetic-300x300.jpg" alt="death-magnetic" width="300" height="300" /></p>
<p>&#8216;Kay. This picture looks really fucking stupid, for one. It just looks like a hair, dead vagina in the shape of a casket, lining the border of &#8216;purgatory&#8217; and &#8216;vomit&#8217;. This being said, the album art for a few previously shitty albums wasn&#8217;t as bad&#8230;</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-5" title="236059_main" src="http://www.theresisty.com/wp-content/uploads/2008/12/236059_main.jpg" alt="236059_main" width="320" height="320" /></p>
<p> </p>
<p style="text-align: left;">Ah yes, St. Anger, possibly the worst Metallica album. <em><strong>Ever</strong></em>. Don&#8217;t get me wrong &#8211; <em>St. Anger</em>, the song itself, is a good song. The radio edit sucks balls since &#8216;fuck&#8217; really shouldn&#8217;t be censored, but it&#8217;s definitely got a good song. What does Death Magnetic have? THE DAY THAT NEEVVVvvVAaAaHhRRr COOOMmMMmmMeSssSAHHh. Okay, no, it&#8217;s just all in CAPITALS or it&#8217;s in lower case. The pitch added sounds really stupid.</p>
<p> </p>
<p style="text-align: left;">Take one song for instance &#8211; <em>Hammerhead</em> by The Offspring, a totally different genre, and compare the unnecessary pitch change in the random part of Hammerhead to Day That Never Comes &#8211; The Offsprings&#8217; stupid pitch change is actually sort of cool, but James Hetfield stopped learning how to fucking sing like a Metal musician and now the pitch is shitty and sucks.</p>
<p> </p>
<p style="text-align: center;"><img class="size-full wp-image-6 aligncenter" title="metallica" src="http://www.theresisty.com/wp-content/uploads/2008/12/metallica.jpg" alt="metallica" width="344" height="344" /></p>
<p> </p>
<p style="text-align: left;">That being said, Kirk Hammett and Robert Trujillo aren&#8217;t bad at all on this album&#8230; but, honestly Hetfield:</p>
<p> </p>
<ol>
<li> STOP SINGING FOR ALBUMS OR GET THE KID FROM CROOKED X TO SING.</li>
<li>LARS, YOUR DRUMMING IS TOO SHOW OFFY. LET&#8217;S GO BACK TO HEARING FUZZY DRUMMING AND SHIT.</li>
<li>THE ALBUM IS TOO FUCKING CLEAR, DO SOMETHING ABOUT IT.</li>
<li>DON&#8217;T SUE PEOPLE, unless Metallica stopped doing that shit.</li>
<li>Finally, if it wasn&#8217;t for the drums and Hetfield&#8217;s voice, &#8220;The Day That Never Comes&#8221; would of been the new &#8220;One.&#8221;</li>
</ol>
<p>That sums it up. That&#8217;s like a video review, only written down, because I hate shit.</p>
<p>See ya.</p>
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